Android Sdk For Mac



  1. To use the Xamarin Android SDK Manager, you will need the following: Visual Studio for Mac 7.5 (or later). The Xamarin Android SDK Manager also requires the Java Development Kit (which is automatically installed with Xamarin.Android). There are several JDK alternatives to choose from.
  2. Mac® OS X® 10.10 (Yosemite) or higher, up to 10.14 (macOS Mojave) 4 GB RAM minimum, 8 GB RAM recommended 2 GB of available disk space minimum, 4 GB Recommended (500 MB for IDE + 1.5 GB for Android SDK and emulator system image).

This installs the latest Android SDK, Android SDK Command-line Tools, and Android SDK Build-Tools, which are required by Flutter when developing for Android. Set up your Android device To prepare to run and test your Flutter app on an Android device, you need an Android device running Android 4.1 (API level 16) or higher.

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Once you install Android Studio, it's easy to keep the Android Studio IDEand Android SDK tools up to date with automatic updatesand the Android SDK Manager.

Update your IDE and change channels

Android Studio notifies you with a small bubble dialog when anupdate is available for the IDE, but you can manuallycheck for updates byclicking Help > Check for Update (on Mac, AndroidStudio > Check for Updates).

Updates for Android Studio are available from the followingrelease channels:

  • Canary channel: These are bleeding-edgereleases, updated roughly weekly, and available for download atdeveloper.android.com/studio/preview.

    In addition to receiving canary versions of Android Studio, you will also receive previewversions of other SDK tools, including the Android Emulator.

    Although these builds are subject to morebugs, they do get tested and we want to offer them so you can try newfeatures and provide feedback. This channel is not recommended forproduction development.

  • Dev channel: These are hand-picked canary builds thatsurvived a full round of internal testing.
  • Beta channel: These are release candidates based on stablecanary builds, released to get feedback before going into thestable channel.
  • Stable channel: The official stable release that isavailable for download atdeveloper.android.com/studio.

If you'd like to try one of the preview channels (Canary, Dev, or Beta)while still using the Stable build for your production Android projects, youcan install both side by side.

To change the update channel for an existing install, proceed as follows:

  1. Open the Preferences window by clickingFile > Settings (on Mac, Android Studio >Preferences).
  2. In the left panel, click Appearance & Behavior >System Settings > Updates.
  3. Be sure that Automatically check for updates is checked, then select a channel from the drop-down list (see figure 1).
  4. Click Apply or OK.

Figure 1. The Android Studio Updatespreferences.

Delete unused Android Studio directories

When you run a major version of Android Studio for the first time, it looks for directories containing caches, settings, indices, and logs for versions of Android Studio for which a corresponding installation can’t be found. The Delete Unused Android Studio Directories dialog then displays locations, sizes, and last-modified times of these unused directories and provides an option to delete them.

The directories Android Studio considers for deletion are listed below:

  • Linux: ~/.AndroidStudio[Preview]_version_
  • Mac: ~/Library/{Preferences, Caches, Logs, Application Support}/AndroidStudio[Preview]_version_
  • Windows: %USER%.AndroidStudio[Preview]_version_

Update your tools with the SDK Manager

The Android SDK Manager helps you download the SDK tools, platforms, andother components you need to develop your apps. Once downloaded, you can findeach package in the directory indicated as the Android SDK Location,shown in figure 2.

To open the SDK Manager from Android Studio, click Tools >SDK Manager or click SDK Managerin the toolbar. If you're not using Android Studio, you can download toolsusing the sdkmanager command-line tool.

When an update is available for a package you already have, a dash appears in the check box next to the package.

  • To update an item or install a new one, click the check boxso it shows a checkmark.
  • To uninstall a package, click to clear the check box.

Pending updates are indicated in the left column with a download icon. Pending removals areindicated with a red cross .

To update the selected packages,click Apply or OK, then agree to anylicense agreements.

Figure 2. The Android SDK Manager.

Recommended packages

You should give special consideration to the following toolsin the SDK Tools tab:

Android SDK Build-Tools
Required. Includes tools to build Android apps. See the SDK Build Tools release notes.
Android SDK Platform-Tools
Required. Includes various tools required by theAndroid platform, including the adb tool.
Android SDK Tools
Required. Includes essential tools such as ProGuard. See the SDK Tools Release Notes.
Android Emulator
Recommended. A QEMU-based device-emulation tool that you can use to debug and test your applications in an actual Android runtime environment. See the Android Emulator release notes.

Note: Most API libraries that were previously provided by theSupport Repository packages (such as the Android Support Library, Constraint Layout,Google Play services, and Firebase) are now instead available from Google's Maven repository.Projects created with Android Studio 3.0 and higher automatically include this repository in thebuild configuration. If you're using an older project, you must manually add Google's Maven repository to yourbuild.gradle file.

In the SDK Platforms tab, you must also install at least oneversion of the Android platform. Each version provides several differentpackages. To download only those that are required, click the check box nextto the version name.

To see all available packages for each Android platform, clickShow Package Details at the bottom of the window.Within each platform version, you'll find the following packages:

Android SDK Platform
Required.At least one platform is required inyour environment so you're able to compile your application. In order toprovide the best user experience on the latest devices, use the latest platformversion as your build target. You'll still be able to run your app on olderversions, but you must build against the latest version in order to use newfeatures when running on devices with the latest version of Android.
Intel or ARM System Images
Recommended. The system image is required in order to run the Android Emulator. Each platform versioncontains the supported system images. You can also download system images laterwhen creating Android Virtual Devices (AVDs) in the AVD Manager. Select either Intelor ARM based on your development computer's processor.

Note: If you plan to use APIs fromGoogle Playservices (including Firebase), you must use either the Google APIs system imageor the Google Play system image (the latter includes the Play Store app).

The above list is not comprehensive and you can add other sites to download additional packagesfrom third parties.

In some cases, an SDK package may require a specific minimum revision ofanother tool. If so, the SDK Manager notifies you with a warning and addsthe dependencies to your list of downloads.

Tip: You can also customize thebuild.gradle file so each project uses a specific build chain andcompilation options. For more information see, Configuring Gradle Builds.

Edit or add SDK tool sites

To manage which SDK sites Android Studio checks forAndroid tools and third party tool updates, click the SDK Update Sitestab. You can add other sites thathost their own tools, then download the packages from thosesites.

For example, a mobile carrier or device manufacturer might offer additionalAPI libraries that are supported by their own Android-powered devices. Todevelop using their libraries, you can install their Android SDK packageby adding their SDK tools URL to the SDK Manager in theSDK Update Sites.

If a carrier or device manufacturer has hosted an SDK add-on repository fileon their website, follow these steps to add their site to the Android SDKManager:

  1. Click the SDK Update Sites tab.
  2. Click Add at the bottom of the window.
  3. Enter the name and URL of the third party site, then click OK.
  4. Make sure the checkbox is selected in the Enabledcolumn.
  5. Click Apply or OK .
Sdk

Any SDK packages available from the site now appearin the SDK Platforms or SDK Tools tabs,as appropriate.

Auto-download missing packages with Gradle

When you run a build from the command line, or when using Android Studio 3.3 or later, Gradle can automatically download missing SDK packages that a project depends on, as long as the corresponding SDK license agreements have already been accepted using the SDK Manager.

When you accept the license agreements using the SDK Manager, Android Studio creates a licenses directory inside the SDK home directory. This licenses directory is necessary for Gradle to auto-download missing packages.

Note: Accepting the license agreements using the android command line tool does not create this licenses directory. You must first accept the agreements using the SDK Manager to be able to use this feature.

If you have accepted the license agreements on one workstation, but wish to build your projects on a different one, you can export your licenses by copying over the accepted licenses directory. To copy the licenses to another machine, follow these steps:

  1. On a machine with Android Studio installed, click Tools > Android > SDK Manager. At the top of the window, note the Android SDK Location.
  2. Navigate to that directory and locate the licenses/ directory inside it. (If you do not see a licenses/ directory, return to Android Studio and update your SDK tools, making sure to accept the license agreements. When you return to the Android SDK home directory, you should now see the directory.)
  3. Copy the entire licenses/ directory and paste it into the Android SDK home directory on the machine where you wish to build your projects.

Gradle will now be able to automatically download missing packages your project depends on.

Note that this feature is automatically disabled for builds you run from Android Studio, as the SDK manager handles downloading missing packages for the IDE. You can also manually disable this feature by setting android.builder.sdkDownload=false in the gradle.properties file for your project.

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Visual Studio includes an Android SDK Manager that you useto download Android SDK tools, platforms, and other components that youneed for developing Xamarin.Android apps.

Overview

This guide explains how to use the Xamarin Android SDK Manager inVisual Studio and Visual Studio for Mac.

Note

This guide applies to Visual Studio 2019, Visual Studio 2017, and Visual Studio for Mac.

The Xamarin Android SDK Manager (installed as part of the Mobiledevelopment with .NET workload) helps you download the latest Androidcomponents that you need for developing your Xamarin.Android app. Itreplaces Google's standalone SDK Manager, which has been deprecated.

Requirements

To use the Xamarin Android SDK Manager, you will need the following:

  • Visual Studio 2019 Community, Professional, or Enterprise.

  • OR Visual Studio 2017 (Community, Professional, or Enterprise edition). VisualStudio 2017 version 15.7 or later is required.

  • Visual Studio Tools for Xamarin version 4.10.0 or later(installed as part of the Mobile development with .NET workload).

The Xamarin Android SDK Manager also requires the Java Development Kit(which is automatically installed with Xamarin.Android). There areseveral JDK alternatives to choose from:

  • By default, Xamarin.Android usesJDK 8,which is required if you are developing for API level 24 or greater(JDK 8 also supports API levels earlier than 24).

  • You can continue to use JDK 7if you are developing specifically for API level 23 or earlier.

  • If you are using Visual Studio 15.8 Preview 5 or later, you can tryusing Microsoft's Mobile OpenJDK Distributionrather than JDK 8.

SDK Manager

To start the SDK Manager in Visual Studio, click Tools > Android >Android SDK Manager:

The Android SDK Manager opens in the Android SDKs andTools screen. This screen has two tabs – Platforms andTools:

The Android SDKs and Tools screen is described in more detail inthe following sections.

Android SDK location

The Android SDK location is configured at the top of the Android SDKsand Tools screen, as seen in the previous screenshot. This location mustbe configured correctly before the Platforms and Tools tabswill function properly. You may need to set the location of the AndroidSDK for one or more of the following reasons:

Android Sdk Path For Mac

  1. The Android SDK Manager was unable to locate the Android SDK.

  2. You have installed the Android SDK in a alternate (non-default) location.

To set the location of the Android SDK, click the ellipsis (…)button to the far right of Android SDK Location. This opens theBrowse For Folder dialog to use for navigating to the location ofthe Android SDK. In the following screenshot, the Android SDK underProgram Files (x86)Android is being selected:

When you click OK, the SDK Manager will manage the Android SDK thatis installed at the selected location.

Tools tab

The Tools tab displays a list of tools and extras. Use this tabto install the Android SDK tools, platform tools, and build tools.Also, you can install the Android Emulator, the low-level debugger(LLDB), the NDK, HAXM acceleration, and Google Play libraries.

For example, to download the Google Android Emulator package, click thecheck mark next to Android Emulator and click the Apply Changesbutton:

A dialog may be shown with the message, The following package requiresthat you accept its license terms before installing:

Click Accept if you accept the Terms and Conditions. At the bottomof the window, a progress bar indicates download and installationprogress. After the installation completes, the Tools tab will showthat the selected tools and extras were installed.

Platforms tab

The Platforms tab displays a list of platform SDK versions alongwith other resources (like system images) for each platform:

Sdk

This screen lists the Android version (such as Android 8.0), thecode name (Oreo), the API level (such as 26), and the sizes ofthe components for that platform (such as 1 GB). You use thePlatforms tab to install components for the Android API level thatyou want to target. For more information about Android versions and APIlevels, seeUnderstanding Android API Levels.

When all components of a platform are installed, a checkmark appears nextto the platform name. If not all components of a platform areinstalled, the box for that platform is filled.You can expand a platform to see its components (and which componentsare installed) by clicking the + box to the left of the platform.Click - to unexpand the component listing for a platform.

Mac install android sdk

To add another platform to the SDK, click the box next to the platformuntil the checkmark appears to install all of its components, thenclick Apply Changes:

To install only specific components, click the box next to the platformonce. You can then select any individual components that you need:

Notice that the number of components to install appears next to theApply Changes button. After you click the Apply Changes button,you will see the License Acceptance screen as shown earlier.Click Accept if you accept the Terms and Conditions. You may seethis dialog more than one time when there are multiple components toinstall. At the bottom of the window, a progress bar will indicatedownload and installation progress. When the download and installationprocess completes (this can take many minutes, depending on how manycomponents need to be downloaded), the added components are marked witha checkmark and listed as Installed.

Repository selection

By default, the Android SDK Manager downloads platform components andtools from a Microsoft-managed repository. If you need access toexperimental alpha/beta platforms and tools that are not yet availablein the Microsoft repository, you can switch the SDK Manager to useGoogle's repository. To make this switch, click the gear icon in thelower right-hand corner and select Repository > Google(Unsupported):

Sdk

When the Google repository is selected, additional packages may appearin the Platforms tab that were not available previously. (In theabove screenshot, Android SDK Platform 28 was added by switching tothe Google repository.) Keep in mind that use of the Google repositoryis unsupported and is therefore not recommended for everydaydevelopment.

To switch back to the supported repository of platforms and tools,click Microsoft (Recommended). This restores the list of packagesand tools to the default selection.

Requirements

To use the Xamarin Android SDK Manager, you will need the following:

  • Visual Studio for Mac 7.5 (or later).

The Xamarin Android SDK Manager also requires the Java Development Kit(which is automatically installed with Xamarin.Android). There areseveral JDK alternatives to choose from:

  • By default, Xamarin.Android usesJDK 8,which is required if you are developing for API level 24 or greater(JDK 8 also supports API levels earlier than 24).

  • You can continue to use JDK 7if you are developing specifically for API level 23 or earlier.

  • If you are using Visual Studio for Mac 7.7 or later, you can tryusing Microsoft's Mobile OpenJDK Distributionrather than JDK 8.

Important

Download Android Sdk For Macbook

Xamarin.Android does not support JDK 9.

SDK Manager

To start the SDK Manager in Visual Studio for Mac, click Tools > SDK Manager:

The Android SDK Manager opens in the Preferences window, whichcontains three tabs, Platforms, Tools, and Locations:

The tabs of the Android SDK Manager are described in thefollowing sections.

Locations tab

The Locations tab has three settings for configuring the locationsof the Android SDK, Android NDK, and the Java SDK (JDK). Theselocations must be configured correctly before the Platforms andTools tabs will function properly.

When the SDK Manager starts, it automatically determines the path foreach installed package and indicates that it was Found by placing agreen checkmark icon next to the path:

Click the Reset to Defaults button to cause the SDK Manager to lookfor the SDK, NDK, and JDK at their default locations.

Typically, you use the Locations tab to modify the location of theAndroid SDK and/or the Java JDK. You do not need to install the NDK todevelop Xamarin.Android apps – the NDK is used only when you needto develop parts of your app using native-code languages such as C andC++.

Tools tab

The Tools tab displays a list of tools and extras. Use this tabto install the Android SDK tools, platform tools, and build tools.Also, you can install the Android Emulator, the low-level debugger(LLDB), the NDK, HAXM acceleration, and Google Play libraries.

For example, to download the Google Android Emulator package, click thecheck mark next to Android Emulator and click the Apply Changesbutton:

A dialog may be shown with the message, The following package requiresthat you accept its license terms before installing:

Click Accept if you accept the Terms and Conditions. At the bottomof the window, a progress bar indicates download and installationprogress. After the installation completes, the Tools tab will showthat the selected tools and extras were installed.

Platforms tab

The Platforms tab displays a list of platform SDK versions alongwith other resources (like system images) for each platform:

This screen lists the Android version (such as Android 8.1), thecode name (Oreo), the API level (such as 27), and the sizes ofthe components for that platform (such as 1 GB). You use thePlatforms tab to install components for the Android API level thatyou want to target. For more information about Android versions and APIlevels, see Understanding Android API Levels.

When all components of a platform are installed, a checkmark appears nextto the platform name. If not all components of a platform areinstalled, the box for that platform is filled.You can expand a platform to see its components (and which componentsare installed) by clicking the arrow to the left of the platform.Click down arrow to unexpand the component listing for a platform.

To add another platform to the SDK, click the box next to the platformuntil the checkmark appears to install all of its components, thenclick Apply Changes:

To install only some components, click the box next to the platformonce. You can then select any individual components that you need:

Notice that the number of components to install appears next to theApply Changes button. After you click the Apply Changes button,you will see the License Acceptance screen as shown earlier.Click Accept if you accept the Terms and Conditions. You may seethis dialog more than one time when there are multiple components toinstall. At the bottom of the window, a progress bar will indicatedownload and installation progress. When the download and installationprocess completes (this can take many minutes, depending on how manycomponents need to be downloaded), the added components are marked witha checkmark and listed as Installed.

Repository selection

Android Sdk For Mac Download

By default, the Android SDK Manager downloads platform components andtools from a Microsoft-managed repository. If you need access toexperimental alpha/beta platforms and tools that are not yet availablein the Microsoft repository, you can switch the SDK Manager to useGoogle's repository. To make this switch, click the gear icon in thelower right-hand corner and select Repository > Google(Unsupported):

When the Google repository is selected, additional packages may appearin the Platforms tab that were not available previously. (In theabove screenshot, Android SDK Platform 28 was added by switching tothe Google repository.) Keep in mind that use of the Google repository isunsupported and is therefore not recommended for everyday development.

To switch back to the supported repository of platforms and tools,click Microsoft (Recommended). This restores the list of packagesand tools to the default selection.

Summary

This guide explained how to install and use the Xamarin Android SDKManager tool in Visual Studio and Visual Studio for Mac.

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